CA: TBA — coming soonAny other CA is a SCAM — verify only via @runehavenA forgotten world · on Solana
RUNEHAVEN
A free-to-play pixel RPG on Solana. Wake as a nameless adventurer, gather the land's resources, level your skills — then own the economy you help build with $RUNH.
Free to play. Owned by players.
- ✓ No $RUNH required
- ✓ No NFT required
- ✓ No payment, ever (V1)
- ✓ Just log in and play
The loop
One honest cycle.
No pay-to-win, no shortcuts you can buy. You explore, you gather, you build — the world rewards the time you put in.
Step into a living, hand-pixeled world.
Mine ore, fell trees, fish the rivers, work the soil.
Turn raw resource into tools, gear and relics.
Every swing trains a skill. Numbers go up.
New areas open as your reputation grows.
A player-run economy, rebuilt from nothing.
Train your trade
Six skills to master.
Mining
Break rock, gather ore, and unearth rare minerals deep underground.
Woodcutting
Fell trees across the land for timber — from soft pine to ancient oak.
Fishing
Cast into rivers and pools; reel in food and the occasional rare catch.
Farming
Till the soil, sow seeds, and harvest crops to feed your craft.
Crafting
Combine resources into tools, equipment, and legendary relics.
Combat
Simple, honest combat. Fight monsters for EXP and item drops.
Where you'll wander
A living world to uncover.
Haven Village
Starting areaWhere every adventurer wakes. NPCs, a tutorial, a humble shop, and the first easy resources to cut your teeth on.
Ancient Forest
WildsTowering trees, skittish wildlife, and resources hidden off the path. The deeper you go, the better the wood — and the danger.
Forgotten Mine
UndergroundOld tunnels that someone dug long ago and abandoned. Stone, ore, and rare material wait in the dark for a steady pick.
Rune Ruins
MysteryThe heart of the old civilization. Ancient runes, buried artifacts, and items found nowhere else in Runehaven.
Crafting
Make it yourself.
Combine what you gather into tools, gear, and the rarest relics.
Economy
Earn Rune, not crypto.
Rune is the in-game currency — earned from quests, selling resources, and achievements. It is NOT a crypto token. It buys tools, upgrades and cosmetics, and never anything that gives an unfair edge.
Quests
earns Rune
Selling
earns Rune
Achievements
earns Rune
Your first steps
Quests to set you going.
First Harvest
Gather 10 Wood
Reward · EXP + Rune
Stone Hunter
Mine 20 Stone
Reward · EXP + Rune
Ancient Discovery
Find your first Rune
Reward · EXP + Relic
The long road
Game first. Token later.
Phase I — The World
● live- — Free-to-play MVP: explore, gather, craft, level
- — Haven Village + first skills (mining, woodcutting, fishing)
- — Local progress save, no account needed
Phase II — The Realm
next- — Accounts + cloud-saved progress
- — Full skill set, all four areas, quests & combat
- — Player-run in-game economy with Rune
Phase III — The Awakening
later- — $RUNH layer: marketplace, player trading, item ownership
- — Community events & rewards
- — On-chain only where it adds to the game — never pay-to-win
$RUNH · Solana
Own the world you play.
The game is free. $RUNH is the on-chain layer underneath it — the currency, the market, and the weekly rewards that flow to the players who actually build the world. Never pay-to-win.
Play free
Step into Runehaven and start gathering. No wallet, no payment — the game is open to everyone.
Connect wallet
Link a Solana wallet to bind your adventure on-chain and unlock the player economy.
Hold $RUNH
Holders qualify for weekly rewards and perks. The longer you build, the more the world rewards you.
Earn & trade
Turn time into resources, relics and Rune — then trade on the $RUNH-powered market.
What $RUNH unlocks
Marketplace
Buy and sell resources, tools and relics in a player-run market.
Trading
Swap items directly with other adventurers, settled on Solana.
Ownership
Rare relics become real, ownable assets — yours to keep or sell.
Rewards
Weekly $RUNH rewards distributed to holders by a transparent cycle.
Events
Token-gated world events, bosses and seasonal hunts.
Governance
Holders help steer where Runehaven goes next.
Weekly reward cycle
Snapshot
Sunday 22:00 UTC — wallet holdings & in-game progress recorded for the week.
Lock
Your multiplier is locked in from your holdings, skills and playtime.
Distribute
The reward pool is shared to players, weighted by their multiplier.
The $RUNH contract isn't live yet — when it launches it will be posted at the top and on @runehaven. Anything else is a scam.
BUY $RUNH ↗The gate is open.
No wallet. No payment. Just step through and start your first day in Runehaven.